What a Character!
Turret is all done! I've completed my first solo project in my second year and I'm really happy with it, this might sound big headed but I can't wait for my peers to see it and ask me how I did so and so. I had allot of fun playing around with the particle effects and making everything look nice and shiny! I'd love to re do this project as well because now that I know how to do most of it easily I can probably get it done in 2 weeks maybe even one!
We have been told about our new project which is a character project! Yay -.- I don't really like character projects to be honest, I just don't know where to start. Also when I hear the words character project it just reminds me of being soo frustrated with modeling and rigging the topology with our gladiator from first year. The brief for the project is we can do and kinda of character and we don't have any limits such as tri count and texture budgets, but we have to make 2 characters that are completely opposite I terms of shape and personality. Straight away this has just blown everyone's mind purely because that they are giving us so much freedom it's actually scary and over whelming.
With my life drawing, we were shown how to take the human skeleton into consideration. This week the model sat next to a skeleton with the same kinda pose. First we drew the skeleton quickly. Then we drew the model for around 30 mins this made me think more about the bones and how they work under the skin. It was almost as if I was drawing the models skeleton instead of her skin which ended up in some pretty good results.