Sunday, 10 August 2014

GAME PRODUCTION


UDK
We meet again UDK! I used to use this program back in college, I made levels using BSP brushes and kismet to animate platforms but we weren’t taught how to do any of the stuff we covered in the past few weeks. I was shown how to put all my objects that I had created in 3Dsmax into UDK. This was pretty simple and not really a project but it was all I had to do for a week or two, I thought it would be good to do all this as soon as I can so I can move onto my other projects.

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