GAME PRODUCTION
UDK
We meet again UDK! I used to use this program
back in college, I made levels using BSP brushes and kismet to animate
platforms but we weren’t taught how to do any of the stuff we covered in the
past few weeks. I was shown how to put all my objects that I had created in
3Dsmax into UDK. This was pretty simple and not really a project but it was all
I had to do for a week or two, I thought it would be good to do all this as
soon as I can so I can move onto my other projects.

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