Year 2 week 16
Shipment.
Our container city
has started off pretty well! We have a solid idea and we have all assigned
ourselves parts of the map to do. We made it pretty easy for ourselves by
making 4 rooms of the level, so there was one for each team member. I was in
charge of the second last room which none of us knew what we were going to do
with. I’m thinking of making it a preparation room for the alter room (last
room) our art style is really interesting and I think it’s going to stand out.
It’s going to be based on a tropical island where the natives have taken all
the tech from the ship and turned it into what they think it’s used for. So for
example they would use a flat screen TV as a table or iPhones as tiles.
I also had some
really good fun doing some secondary research on this project because we want
the whole map to have lots of sand everywhere so we looked up abandoned houses
and building that’s been taking over by the desert.
I’ve placed myself in
charge of making all the VFX for our level and ooh boy does that make me happy!
That means I get to do fire and particle effects! I’ve gotten started on some
touches to be placed all over the level but the tutorial
is so long! It’s going to look really amazing when I’m done
with it though. I’ve also started making some gentle particles
floating around like dust.
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| More concepting |

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