Wednesday, 22 April 2015

Year 2 week 16

Year 2 week 16

Shipment.



Our container city has started off pretty well! We have a solid idea and we have all assigned ourselves parts of the map to do. We made it pretty easy for ourselves by making 4 rooms of the level, so there was one for each team member. I was in charge of the second last room which none of us knew what we were going to do with. I’m thinking of making it a preparation room for the alter room (last room) our art style is really interesting and I think it’s going to stand out. It’s going to be based on a tropical island where the natives have taken all the tech from the ship and turned it into what they think it’s used for. So for example they would use a flat screen TV as a table or iPhones as tiles.


I also had some really good fun doing some secondary research on this project because we want the whole map to have lots of sand everywhere so we looked up abandoned houses and building that’s been taking over by the desert.



I’ve placed myself in charge of making all the VFX for our level and ooh boy does that make me happy! That means I get to do fire and particle effects! I’ve gotten started on some touches to be placed all over the level but the tutorial is so long! It’s going to look really amazing when I’m done with it though. I’ve also started making some gentle particles floating around like dust.


More concepting

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