Research into the subject of boredom.
“Boredom is an
emotional state experienced when an individual is left without anything in
particular to do, and not interested in their surroundings”. The first recorded
use of the word boredom is in
the novel Bleak House by
Charles Dickens, written in 1852, in which it appears six times, although the
expression to be a bore had
been used in the sense of "to be tiresome or dull" since 1768. The
French term for boredom, ennui,
is sometimes used in English as well.
That paragraph is
the first thing you see when you look up the work boredom in Wikipedia, yeah,
yeah I know the online wiki isn’t the most reliable website to get information
from but we are looking at boredom not the history of life so it’s going to
have to do.
So I’ve started
researching on the subject of boredom to see if there is any relation to why we
play games and seeing if it has any effect on the industry. I found out that
boredom is trivial and that’s why we have created things like games. Boredom is
when you can’t find something that satisfies you. But I’ve also found out that
boredom isn’t boring at all, kind of like I said in my own theory before
researching that boredom leads to some pretty amazing things. When you are
bored, your brain activity only drops by 5% but more activity is found in the
areas responsible for audio biographical memory, thought about others and
conducing hypothetical events (imagination).
So I’m trying to
see if boredom has any link or connection with why we play games. I looked into
the reason as to why we play games and started with “what is a game?” Well
Chris Crawford, a games designer, has a whole theory behind it all and in
conclusion a game is interactive, goal orientated and must contain agents, e.g.
people. But that’s just his theory so it may not even be true. There’s a great
article in the New York Times by Robin Marantz Henig about “why we play games”.
I also found an experiment, where they took a baby rat and put it with an adult
rat for the years of its “childhood” the rat ended up growing up with a lot
less brain active as a normal rat all because the adult wouldn’t play with the
baby.
Now then we want
to find out what all this has to do with games! Well while I was looking at up
what a game actually is, I realised that life is a game. Its interactive, its
goal orientated and it contains people. So yes according to Chris Crawford’s theory
life is just one big over complicated game. But why have we created video
games? We have created them because the goals in life are sometimes very hard
to achieve and you can never know if you make the right choices, e.g. I have no
idea if the career that I’m going into is the best for me or if the people I am
friends with are on my side. Life is hard, and that’s why we have created video
games that provide fast, easy to achieve and understandable rewards to make up
for the long roads in life. Games give us the satisfaction that life can’t
offer us. It makes the unknown easy. When I play chess I know exactly what each
piece does and I know exactly how to win the game, where as in life I have no
clue when the game of life might even end.
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